Tuesday, 16 December 2014

Credits - Catch Me If You Can

Credit sequence:-


                                       

Title sequence:-

  • Production Companies

It handles budgeting, scheduling, scripting, crew members/actors, production itself, post-production, distributor and marketing. For example, Dreamworks - e.g. Catch Me If You Can, the ring & the ring 2, Shrek series, Kung Fu Panda, in television - Freaks and Geeks United States of Tara, Falling Skies, Smash, The Americans, Lionsgate is a completely independent company and some of its movies are the Hunger Games series, the Spy Next Door, Happily N'Ever After, in television - Mad Men, Boss, Five Days To Midnight, etc, 20th Century Fox - some of its movies are Avatar, X-Men series, fantastic Four 1 & 2, the Simpsons, the first two Star Wars, in television by this Fox includes New Girl, 24, How I Met Your Mother, Glee, etc.

  • A film by/director
One or more people who direct the making of a film. For example, Walt Disney - The Jungle Book was his last movie and was released a year after his death (i.e. in 1967), Phyllida Lloyd - is best known for her work in theatre and as the director of Mamma Mia! and The Iron Lady.
  • Cast
Main/lead actor/actresses in the film to television, etc. For example in this opening scene - Leonardo DiCaprio, Tom Hanks.
  • Title
Films name or logo of the film, as shown.
  • Featuring Cast
It consists of other supporting actors and actresses in the film or TV, etc
  • Casting director 
It is who finds the actors needed to fill in roles in films, television shows, theatrical production, commercials or even corporate and music videos. For example, for this movie the casting director was Debra Zane.
  • Co-producer 
It is who works under the direction of the producer i.e. he/she acts either as a second line producer or as a higher-up association producer. He/she could also be a representative for an investor in the film and also could be a writer who might have given their novel as to be produced into a film.
  • Based on novel/book/play/true stories, etc. 
For example, the Harry Potter series is basically based on its book series by J.K. Rowling, even this film 'Catch Me If You Can' is based on Catch Me If You  Can by Frank Abagnale with Stan Redding.
  • Titles
In this title sequence Kuntzel and Deygas are the ones who have created the opening credits.
  • Music Composed by
It is who creates music for film/TV/album. Some of the famous ones are Colin Willsher, a British composer., Justin Crosby, an American TV and film composer some of his works is in Castle, CSI Miami, Top Gear, the horror hit feature film The Crazies. For this movie it was by John Williams.
  • Costume designer
It is who designs costumes for a film/stage production. They basically create the characters and balance the scenes with texture and colour, etc. For example, Sandy Powell did costume design in The Wolf of Wall Street, The Aviator, etc. For this movie 'Catch Me If You Can' the costume designer is Mary Zophres, she even worked in Interstellar.
  • Film editor
It is who puts the pieces of the film together. It is the part of creating post-production process of filmmaking. As the technology is rapidly increasing over the years the process of editing had changed. A film original editing machine.
  • Production designer
Are responsible for the visual concept of a film/TV/theatre production. Example, Interstellar - Nathan Crowley, for Harry Potter and the Deathly Hallows part 1 & 2 - Stuart Craig, etc
  • Director of photography/Cinematography
It is who has control over the camera and lighting crews in a film/TV/other live action piece. Example, Janusz Kaminski did work in this film, Wally Pfister - The Dark Knight, Steven Soderbergh - Ocean's Eleven, etc.
  • Co-executive producer
They are who work under the direction or supervision of a executive producer. Example, Daniel Lupi - Catch Me If You Can (CMIYC).
  • Executive producers
Who enables the making of a commercial entertainment product. Example, Barry Kemp, Laurie MacDonald, Michel Shane and Tony Romano - CMIYC.
  • Produced by
Though individual people but have the same function as the producing company. Example, Steven Spielberg and Walter F. Parkes.
    • Screenplay
    Who writes screenplays on mass media such as films, television programs, comics or video games. Example, Paul Schrader - Taxi Driver.
    • Director
    Who directs the crew members in making the film. Example, Walt Disney, Steven Spielberg.

    Thursday, 11 December 2014

    FEED THE FISH



    This is the preliminary sequence with the title of 'Feed The Fish' and it was done as a part of the coursework by me and three others from the group.
    What went well?:- 

    During the recording of the video various different types of camera movements were used for example shot reverse shot, over the shoulder, long shot, medium shot, low angle, high angle, etc. The camera shots in this sequence are edited in a smooth way as continuity editing. The flashback was a way to inform the audience that what exactly happened which made the audience engage a bit with it. The music in the video is a slow sinister music which creates enigma in a good way. It determines the genre of this preliminary sequence nicely. This video was straight to the point

    To improve:-

    The shots in this video are cutting quite quickly. The cuts are jumping from one to another. In the background during the conversation the tripod can be seen clearly and this wasn't noticed by my group during the shooting time but was noticed during editing.

    What do i think?:-

    Overall i think that in the future i'll take care while filming to see if everything is perfect. This preliminary sequence was good in some shots, editing, filming, lighting, etc. In the future i hope to make better opening sequences and also hope to learn from mistakes in the future.

    Sunday, 7 December 2014

    Opening Sequence of Step Up Revolution



    • Movie title "Step Up Revolution" in golden bold capital letters
    • Revolution slowly fading out
    • Location informing the audience that it is near the beach, with fade music
    • Chattering in the background
    • Car engine roaring
    • A girl shown walking with a suitcase, by boots it can be recognised
    • Car stopping
    • A man moving a coconut stall with camera
    • First character shown looking sideways
    • Second character shown talking with the first one in the car, again car roaring
    • Third character, the girl with suitcase seen looking sideways
    • Lots of car horns as in traffic
    • The second character making a few horns as a signal to start the dance
    • The girl opening the suitcase
    • Car blocking the road
    • Music 'Lets Go' starts this tells that the movie revolving around dance 
    • Dancing starts
    • This tells that the movie is about a group of dancers 'The Mob'

    Monday, 27 October 2014

    Other Types Of Shots (2)




    Mid Shot

    A mid shot (Medium shot) is a relatively close shot, revealing a moderate amount of detail. A medium shot of a figure generally includes the body from the knees or waist up. If there are more than three figures, the shot tends to become a long shot. Background detail is mostly minimal. It must be because as the location must had been used before in the film, etc.



    Point-Of-View Shot

    Point-of-view shot which is taken from the vantage point (a place or position affording a good view of something) of a character in the film. In this type of shot it is shown from the character's eye and this makes the viewer more interested in what will happen next or what is going to happen, in short creates a suspence for the audience.



    Worm's Eye Shot

    Worm's Eye Shot is normally used when something from below the subject has less power than the subject above it.




    Bird's Eye View



    A bird's-eye view is an elevated view of an object from above, with a perspective as though the observer were a bird, often used in the making of blueprints, floor plans and maps.




    Aerial


    It is a camera shot filmed from an airplane, helicopter, blimp, ballon, kite or from a high building (higher than of a crane).


    Crane

    It is a type of shot in which the camera rises above the ground on a mobile support.


    High Angle Shot

    This shot is usually is when the camera angle is located above the eyeline.


    Low Angle Shot

    Low-angle shot is a type of shot from the camera angle positioned low on the vertical axis, i.e. anywhere below the eyeline, looking up.


    -----------x-----------------x-----------

    Sweded film


    I like this harry potter sweded film and also its series in books as this was my favourite film when I was in year 7. I used to read the book and then see the movie whenever it was telecasted on the tv. I was a die-heart fan of this series for both of its books and its movies.

    Wednesday, 22 October 2014

    PDE (Production, Distribution and Exhibition)

    PDE (Production, Distribution and Exhibition) - home work (2)

    Production - The producer has a keen role in production. He is the one who gets the idea developing it into a script and eventually doing a film out of it. He then for profit includes the key crew team for the film-to-be e.g. celebrities. As soon as the key crew is decided and made up. The next step would be of finding a suitable director for the film. To direct the movie as they think is appropriate and as soon as all this done, they can move onto distribution.

    Distribution - This is the next step after production. In this step the film is ready or nearly ready for its as this is the time when the posters, advertise, music videos or maybe DVDs/Blue-ray DVDs/download from the internet and there are many other ways of advertising the movie before and after the release in order to get profit and also entertain the audiences. Before release, distributors will present their film at film festivals and markets around the world.


    Exhibition - It is when the film is released and being represented in any of the film festivals that are gonna occur after it ready for its release in the theatres, even in film premiere occurring in the parts of the world where films are going to or are already released.

    Thursday, 18 September 2014

    PDE - home work

    PDE (Production, Distribution and Exhibition) - home work



    Production:-
    1. the action of making or manufacturing from components or raw materials, or the process of being so manufactured.
    2. the provision of something for consideration, inspection, or use.
    3. the process of or management involved in making a film, play, or record.
    Distribution:-

    1. the action of sharing something out among a number of recipients
    2. the way in which something is shared out among a group or spread over an area
    Exhibition:-
    1. a public display of works of art or other items of interest, held in an art gallery or museum or at a trade fair.
    2. a display or demonstration of a particular skill.
    3. (in sports) a game whose outcome does not affect a team's standing, typically one played before the start of a regular season.
    4. a scholarship awarded to a student at a school or college, usually after a competitive examination. 

    Tuesday, 2 September 2014

    Other Types Of Shots




    Mid Shot


    The medium shot creates a balance between character and setting and usually emphasizes a character's upper-body, arms, and head.The medium shot is a general, all-purpose shot.Medium shots are used for dialogue sequences, and they allow the viewer to pick up on the character's movements and gestures. Body language is important to conveying emotion, and the medium shot remains close enough to capture that emotion.





    Point-Of-View Shot

    A shot taken with the camera placed approximately where the character's eyes would be, showing what the character would see; usually cut in before or after a shot of the character looking. Horror films and thrillers often use POV shots to suggest a menacing and unseen presence in the scene. Films that use many point-of-view shots tend toward dynamic and non-naturalistic style. In this clip from Peking Opera Blues (Do Ma Daan, Tsui Hark, Hong Kong, 1986) the female impersonator's fear of the soldier who attempts to procure him for his general is rendered comic by the cut to POV and wide angle.

    Example, 




    Worm's Eye Shot

    A worm's-eye view is a view of an object from below, as though the observer were a worm; the opposite of a bird's-eye view. A worm's eye view is used commonly for third perspective, with one vanishing point on top, one on the left, and one on the right.

    Example




    This is a three point perspective view of the Brooklyn Bridge. The 'up and down' lines are closer to vertical than in the picture of the tower (because the viewer is farther away). However, if you were to extend the lines they would eventually meet at a vanishing point far above the horizon.

    Example, 


    Golden Gate Bridge, San Francisco, California, comparison of one point perspective and three point perspective (worm's eye) views.

    Another example,




    Bird's Eye View


    A bird's-eye view is an elevated view of an object from above, with a perspective as though the observer were a bird, often used in the making of blueprints, floor plans and maps.

    It can be an aerial photograph, but also a drawing. Before manned flight was common, the term "bird's eye" was used to distinguish views drawn from direct observation at high locations (for example a mountain or tower), from those constructed from an imagined (bird's) perspectives. Bird's eye views as a genre have existed since classical times. The last great flourishing of them was in the mid-to-late 19th century, when bird's eye view prints were popular in the United States and Europe.

    The terms aerial viewpoint are also sometimes used synonymous with bird's-eye view.

    Example, 




    Aerial

    The term aerial view can refer to any view from a great height, even at a wide angle, as for example when looking sideways from an airplane window or from a mountain top. Overhead view is fairly synonymous with bird's-eye view but tends to imply a less lofty vantage point than the latter term. For example, in computer and video games, an "overhead view" of a character or situation often places the vantage point only a few feet (a meter or two) above human height.

    Example, 



    Crane

    A shot with a change in framing rendered by having the camera above the ground and moving through the air in any direction. It is accomplished by placing the camera on a crane (basically, a large cantilevered arm) or similar device. Crane shots are often long or extreme long shots: they lend the camera a sense of mobility and often give the viewer a feeling of omniscience over the characters.Crane shots can also be used to achieve a flowing rhythm, particularly in a long take, as in this clip from The Player (Altman, 1992).

    Example, 



    High Angle Shot

    In film, a high angle shot is usually when the camera angle is located above the eyeline. With this type of angle, the camera looks down on the subject and the point of focus often get "swallowed up" by the setting. High angle shots also make the figure or object seem vulnerable or powerless. High angle shots are usually used in film to make the moment more dramatic or if there is someone at a high level that the character below is talking to.

    Example,  



    Low Angle Shot



    In cinematography, a low-angle shot, is a shot from a camera angle positioned low on the vertical axis, anywhere below the eyeline, looking up. The trunk shot is a specialised type of low-angle shot.

    Example, 


                ---------------------------x---------------------------------------------------x------------------------

    Long Shot Frames




    Extreme Long Shot

    A framing in which the scale of the object shown is very small; a building, landscape, or crowd of people will fill the screen. Usually the first or last shots of a sequence, that can also function as establishing shots.. The following examples of framing well illustrate the range of uses for this particular shot scale.

    These two extreme long shots are also establishing shots. However, their primary function is different. Whereas the director give us a standard establishing shot that introduces the locale where the main characters are about to meet, while the two shots above have similar sizes, some extreme long shots can be significantly larger, particularly if shot from the air with the help of cranes or helicopters. This kind of extreme long shot is also called bird's eye view shot, since it gives an aerial perspective of the scene



    Medium Long Shot

    Framing such than an object four or five feet high would fill most of the screen vertically. Also called plain américain, given its recurrence in the Western genre, where it was important to keep a cowboy's weapon in the image.





    Long Shot

    A framing in which the scale of the object shown is small; a standing human figure would appear nearly the height of the screen. It makes for a relatively stable shot that can accomodate movement without reframing. It is therefore commonly used in genres where a full body action is to be seen.






    Monday, 1 September 2014

    Close Up Frames




    Extreme Close Up

    A framing in which the scale of the object shown is very large; most commonly, a small object or a part of the body usually shot with a zoom lens. Again, faces are the most recurrent images in extreme close-ups, as these images from The Color of Paradise (Rang-e Khoda,Majid Majidi, 1999),




    Medium Close Up

    A framing in which the scale of the object shown is fairly large; a human figure seen from the chest up would fill most of the screen. Another common shot scale.





    Close Up

    A framing in which the scale of the object shown is relatively large. In a close-up a person's head, or some other similarly sized object, would fill the frame. Framing scales are not universal, but rather established in relationship with other frames from the same film. This shot from A Summer Tale can be described as close-ups, even if one starts at the neck and the second at the upper chest..



    Framing scales are usually drawn in relationship to the human figure but this can be misleading since a frame need not include people. Accordingly, this shot from The Color of Paradise (Rang-e Khoda, Majid Majidi, Iran,1999) is also a close-up.





    Camera Movements


    Camera Movements

    Pan


    A camera movement with the camera body turning to the right or left. On the screen, it produces a mobile framing which scans the space horizontally. A pan directly and immediately connects two places or characters, thus making us aware of their proximity. The speed at which a pan occurs can be expoited for different dramatic purposes. For instance, in a Mizoguchi or a Hou film, two characters may be having a conversation in a room, and after several minutes, the camera might pan and reveal a third person was also present, thus changing the whole implication of the scene. In a film likeTraffic (Steven Soderbergh, 2000), on the other hand, pans are usually very quick, suggesting that characters have no time to waste, and that decisions must be taken fast, therefore contributing to the sense of imminent danger and moral urgency that the films tries to communicate. For example, 





      Track




    A mobile framing that travels through space forward, backward, or laterally. See also crane shot, pan, and tilt. A tracking shot usually follows a character or object as it moves along the screen. Contrary to the pan, which mimicks a turning head, a tracking shot physically accompanies the entire range of movement. It therefore creates a closer affinity with the character or object moving, since the spectator is not just watching him/her moving, but moving with him/her. A standard tracking shot, as it was devised in the Classical Studio filmmaking, consisted in placing the camera on a wheeled support called a dolly, and moving it along rails or tracks to ensure the smoothness of movement associated with the continuity editing style. As cameras became lighter and steadier, tracking shots became more flexible and creative: bycicles, wheelchairs, roller skates, and many ingenious wheeled artifacts augmented the range of movement of tracking shots. In this clip from Central Station (Central do Brasil, Walter Salles, Brazil, 1998), one ininterrupted movement is rendered with two different tracking shots, linked by a match on action.The first is a classic tracking shot, with the camera on rails sideways to the character that is moving, following the child as the trains departs. The second uses the train as a dolly, as it moves away from the running child. Indeed, tracking shots are one of the most suggestive and creative camera movements, one that can be accomplished in a number of clever ways. Not surprisingly, some auteurs like Max Ophuls or Orson Welles made virtuosistic tracking shots a staple of their films, often in conjuntion with long takes. For example, 


    Lumiere Brothers - Tracking shot of Lyon, France (about 150 years ago)

    Tilt

    Tilt is the vertical axis of camera movement. When the camera tilts, it pivots up and down. Tilting is commonly used to look over tall objects such as an office building.To conceptualize a tilt, look forward and move your head to look up and down.Like the Pan, this technique is used to follow a character in motion. For example, 


    Pull Focus

    Pulling Focus is considered a natural technique. Like our eyes, which pull focus whenever we look at objects that are at different distances in our field of vision.We can either focus on something close up or on something far away. Since we can't focus on both simultaneously, our eyes must Pull Focus to compensate.When filming, Pulling Focus is often needed, because like our eyes, most camera lenses don't keep the entire scene in focus. As the camera moves around, a crew member (focus puller) will adjust the focus to match whatever the camera is looking at. For example,




    Crane

    A shot with a change in framing rendered by having the camera above the ground and moving through the air in any direction. It is accomplished by placing the camera on a crane (basically, a large cantilevered arm) or similar device. Crane shots are often long or extreme long shots: they lend the camera a sense of mobility and often give the viewer a feeling of omniscience over the characters.Crane shots can also be used to achieve a flowing rhythm, particularly in a long take, as in this clip from The Player (Altman, 1992). For example, 


    Aerial

    An aerial shot is typically made from a helicopter or created with miniatures (today, digitally), showing a location from high overhead. For example, 




    Zoom In

    To cause a camera or computer to make the image of something or someone appear much larger and nearer.


                                               

    Zoom Out

    To cause a camera or computer to make the image of something or someone appear much smaller and further away. For example, 


                                               

    Whip Pan

    An extremely fast movement of the camera from side to side, which briefly causes the image to blur into a set of indistinct horizontal streaks. Often an imperceptible cut will join two whip pans to create a trick transition between scenes. As opposed to dissolves, action or graphic matches, and fades --the most common transitions of the continuity style-- whip pans always stand out, given their abrupt, brisk nature. Commonly used in flashy action genres such as kung-fu movies from the 70s, like Fists of Fury (Tang Shan Da Xiong, Wei Lo, Honk Kong, 1971). For example, 



    Handheld And Steadicam

    The use of the camera operator's body as a camera support, either holding it by hand or using a gyroscopic stabilizer and a harness. Newsreel and wartime camera operators favored smaller cameras such as the Eclair that were quickly adopted by documentarist and avant-garde filmmakers, notably the cinéma verité movement of the 1950s and 1960s. They were also used by young filmmakers since they were cheap and lent the images a greater feeling of sponteneity. At the time this challenge to prevailing standards was perceived as anti-cinematic but eventually it came to be accepted as a style. Whereas hand held cameras give a film an unstable, jerky feel, they also allows for a greater degree of movement and flexibility than bulkier standard cameras --at a fraction of the cost. Filmmakers now are experimenting with digital video in a similar way. Gyroscopically stabilized "steadicams" were invented in the 1970s and made it possible to create smooth "tracking" shots without cumbersome equipment. More recently, they are extensively used in music videos and in the films of the Dogme movement, such as Lars Von Trier's Dancer in the Dark (Denmark, 2000).  For example,


    Steadicam

    Ironically, while today's steadicams allow for a fairly stable image, Lars Von Trier and his accolites prefer to exacerbate the jerkiness and unstability traditionally associated with these cameras as a marker of visceral autorial intervention. In fact, combining steadicam shooting with aggressive reframings and jump cuts , or even by shooting on low definition formats, Dogme and other radical filmmaking movements attempt to create a new cinematic look as further away as possible from mainstream Hollywood. For example, 




    Handheld


    Dolly


    A camera dolly is a specialised piece of filmmaking and television production equipment designed to create smooth camera movements (cinematic techniques). The camera is mounted to the dolly and the camera. The dolly grip is the dedicated technician trained to operate the dolly.

    The camera dolly may be used as a shooting platform on any surface but is often raised onto a track, to create smooth movement on a horizontal axis know as a dolly shot. Additionally, most professional film studio dollies have a hydraulic jib arm that raises or lowers the camera on the vertical axis. When a dolly grip operates a dolly on perpendicular axes simultaneously, it's known as a compound move.

    Dolly moves may also be executed without track, giving more freedom on the horizontal plane and with it, a higher degree of difficulty. These are called dance floor moves and may either be done on the existing surface (if smooth enough) or on an overlay designed for dolly movement. The ground overlay usually consists of thick plywood as a bottom layer and masonite on top.

    Camera dollies have several steering mechanisms available to the dolly grip. The typical mode is rear-wheel steering, where the front wheels the font wheels remain fixed, while the wheels closest to the operating handle are used to turn. A second mode, round steering, causes the front wheels to turn in the opposite direction from the rear wheels. This mode allows the dolly to move in smooth circles and is frequently used when the dolly is on curved track. A third mode, called crab steering, is when the front wheels steer in the same direction as the rear wheels. This allows the dolly to move in a direction diagonal to the front end of the dolly.